exhibiting the following pieces:
- the mp3-hoodie
- the bag
- 3d-printed orthopedic shoe
- something 3d-printed, other than that dress
NOTE-bag: eTextile strap and interactions.
by: Dongjin Byeon, Lewis Just, Nina Chen, Sami Kiviharju, Jussi Mikkonen (teacher)
The NOTE bag consist of fabric bag with a eTextile interaction elements. The bag can be used to record sounds by opening the zipper in the front pouch, and to play back sounds and music by using the strap. The strap is an user interface done with using a conductive yarn, responding to intentional swipes with fingers, and by squeezing the sides together.
SKOBO: Orthopedic cast shoe for youngsters: combination of 3D-printing, integrated electronics to shoe.
by: Valeriya Azovskaya, Visa Kupias, Jinping Liu, Aino Aarnio-Juurinen, Jussi Mikkonen (teacher)
Children with leg injuries are prone to prolonging the injury, as they do not have the same cognitive capabilities as adults. They do not typically like to wear protective covers, especially in the winter and in bad weather. The orthopedic cast shoe for children was developed to overcome these burdens, to help give feedback on the weight distribution and to be a colorful difference from the existing cast shoes.
MP3-Hoodie: integrated speakers, eTextile interactions (pull cords / open,close hoodie)
by: Silvain Toromanoff, Ayano Senzui, Jussi Mikkonen (teacher)
The musical hoodie is an integrated music listening wearable. It consists of a specially designed fabric, which is used for detecting if the hood is over the head or not. When the hood is over the head, music is played from the integrated loudspeakers. It can be controlled by pulling the hoodie cords, one at a time for next and previous song, and both for pause and play. If the left cord is touched with the right cord for a short time, the volume can be adjusted to desired setting.
Honest signal shoes: to detect and give feedback on the apparent nervousness of the user
by: YounJung Kwak, Tiia Suomalainen, Jussi Mikkonen (teacher)
The shoes employ accelerometers and pressure sensors to detect the apparent nervousness of the wearer. They contain a pattern recognition algorithm for detecting walking, which can be seen as being separate from the body movements that can be interpreted as a result of nervousness. The user is given feedback via a vibration motor.
3D-printed hand-cover: base for electronics and durable, flexible 3D-print with complex material structure (no electronics though)
by: Jussi Mikkonen, Joona Manner
The arm cover consists of two different materials, printed simultaneously to create one, integrated and flexible unit. The two materials are bonded together at molecular level, due to being constructed using polymers hardened with UV-radiation. The constructed material is designed by mimicking growth patterns exhibited in the nature, in the clubs of certain types of Mantis Shrimp.